A fascinating and lengthy blog post (made in January but it’s making the rounds now) about a visit to a museum of Soviet-era arcade games. There are many pictures. And I am very glad I was not a child of the Soviet 80s.
Stewie Griffin Designs A Multiplayer Service
8
Sep![]()
Features Games and Gaming Software Tech
7
Ah yes. Gaaaming. One could hardly think of an area more ripe for exploitation. Pasty-faced youths living in their parent’s basements avoiding all contact with the outside world.
StarCraft II : The Eldritch Mystery of Custom Maps Part II
3
Sep![]()
Features Games and Gaming
6
Part I to this aimless ramble is here.
By not allowing users to distribute their custom maps and requiring authentication to get a map hosted on their servers, Blizzard make themselves the middleman. They want to control the types of games you can play. Censoring out ones they don’t like so much, you know, with the iron-not-quite-gentle-fist-of-oh-watch-out-almost-Godwinned-this-post of corporate control.
But it’s really, I suspect, a way to monetize content. To take advantage of novel games that might get far more popular than one could reasonably expect; and even more harrowing, free.
StarCraft II : The Eldritch Mystery of Custom Maps Part I
It isn’t often I’m moved to rant about video games. There are plenty of other nerds with better thought-out opinions, usually supported by graphs and proofs and the phrases “non-trivial”, and “Let N be…”.
But this, this is a hill where I plant my flag, affix bayonets, and take a stand, with all the power in my laughably flabby body with questionable hygiene.
Custom. Maps. In StarCraft. II.
The Troll population might be decimated.
The first and most significant change is that in the near future, anyone posting or replying to a post on official Blizzard forums will be doing so using their Real ID -- that is, their real-life first and last name -- with the option to also display the name of their primary in-game character alongside it. These changes will go into effect on all StarCraft II forums with the launch of the new community site prior to the July 27 release of the game, with the World of Warcraft site and forums following suit near the launch of Cataclysm. Certain classic forums, including the classic Battle.net forums, will remain unchanged.
