This is the third and last in a series (first, second) of posts where I look at the technology tree in the game Civilization from my perspective as a professional archaeologist. If you have not read the other posts please start at the beginning. In this post I want to talk about how and why most archaeologists conceive of prehistory and technology in a different way now.
As I discussed previously the tech tree embodies two different concepts about human history that have been around for a long time. The first is that human society goes through regular and predictable stages of development and the second is that this development is best understood as changes in material life like technology, environment, and economy.
