Tag Archives: Minecraft

Full Glass Empty Clip Podcast: Technical Peccadilloes Edition

12 Dec Features Games and Gaming Hardware News Reviews Software Tech




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We return after holidays, work, and the inevitable technical breakdowns, but we persevere to bring you another podcast! This week, we discuss the impossible: Minecraft goes 1.0, the unfortunate: GSC Game Studios and GamePro fold, and the stupid: EA continues their über-ban policy, parents name their kid after a character in Skyrim, Telltale gets caught sockpuppeting user reviews of Jurassic Park: The Game and Ars Technica’s Ben Kuchera supports them, the International Red Cross opens their mouths to say that video games might be a war crime, the other shoe drops on the Playstation Vita, Microsoft makes you sign away your right to class-action lawsuits, and Skyward Sword has an unfixable game-breaking bug. And you wonder where our sunny disposition comes from. Please, Share and Enjoy.

FGEC Podcast Episode 40 (12/10/11)

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Minecraft Waterworld: Hardcore Mode

7 Dec Games and Gaming






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Dry land is not just our destination, it is our destiny!

So sayeth Deacon and so sayeth our Hero, the ever optimistic Captain Blockypants Reynolds (or just Cap’n Mal for short).

Hello and welcome to this introductory episode of Minecraft Waterworld on Hardcore Mode!

Setting:  Our hapless hero has [landed, been banished, is stuck in a dream, woke up one day] on a world with nary a speck of land in sight.

Goal: Somehow… Cap’n Mal knows if he finds and kills the [Evil, Vile, Wily, Gorram] Dragon, his quest will finally come to a happy conclusion.

Complication: He only has ONE LIFE TO LIVE!

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Full Glass Empty Clip Podcast: We’re Horrible, Horrible People Edition (09.15.11)

16 Sep Features Games and Gaming Hardware News Reviews Software Tech








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And once again, we return to you belatedly and with sadness in our hearts. Real life stupidly keeps on intruding into our efforts to bring you our particular brand of meaningless babble, and so here we are. This week, we cover such late-breaking news as Ubisoft removing the DRM from From Dust, freeing us to wonder why you would want to buy the game in the first place, EA continues making up for lost time with their dickery, the PC is resurgent while Nintendo continues to watch the bottom fall out of their business models, and we promote two things worthwhile: One, a pre-release beta of Minecraft‘s 1.8 Adventure release (which, due to our timeliness, is already out officially), and a Kickstarter donation page for the NASA astronaut sim MMO game, which is still ongoing and can be found here. Please, go forth and donate to a worthy cause, and remember to Share and Enjoy.

FGEC Podcast Episode 37 (09/15/11)

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Full Glass Empty Clip Podcast: Barracuda Edition (06.03.11)

4 Jun Features Games and Gaming Hardware News Reviews Software Tech






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Podcast-ROCK

With E3 still a week away, and the PSN fiasco finally winding down, what news scraps are there left for poor amateur podcasters like us feed on? How about an announcement for a Hitchhiker’s Guide to the Galaxy game? Minecraft coming to Android and iOS? Kotaku showing some of that ol’ backbone that we used to love? And the announcement of Facebook: Modern Warfare (AKA Call of Duty Elite)? All of this and more on this week’s episode of the Full Glass Empty Clip Podcast! Please, Share and Enjoy.

FGEC Podcast Episode 29 (06/03/11)

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Full Glass Empty Clip Podcast: Something and Brimstone Edition (05.25.11)

26 May Features Games and Gaming Hardware News Reviews Software Tech






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We return, yet again, from the brink of work! This week, we bring you the not-so-triumphant return of Hellgate: London, Duke Nukem Forever and Playstation Network, news on the forthcoming lack of news at E3 2011, Modern Warfare 3‘s story will be even dumber than you think, a bit of positive news on Minecraft, asshole game developers, and the somewhat embarrassing quality gap between mainstream Hollywood and mainstream gaming. Please, share and enjoy.

FGEC Podcast Episode 28 (05/25/11)

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Building Game Communities

22 May Features Games and Gaming Retrospectives








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It seems like game developers and publishers tend to take a few different strategies with how they release and support their games. This can be for any number of reasons, like meeting a release date, reaching specific sales numbers, and experimenting with sales models. Let’s take a look at what works and what doesn’t.

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Full Glass Empty Clip Podcast: This Could Be Bad Edition (04.29.11)

30 Apr Features Games and Gaming Hardware News Retrospectives Reviews Software Tech






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PODCAST-PS3

So, there was a thing! PSN got hacked and now we’ve all been sold wholesale to Estonian hackers to work in their gold farms or whatever. Also, Nintendo confirmed that the Wii 2 is actually a thing, which conveniently distracted everyone from the massive hit their year-over-year earnings took. We take a solid half-hour to kick both Sony and Nintendo while they’re down, but we also have other news! In the afterglow of the Portal 2 release, Valve gives us some more information about their upcoming projects, we have more Minecraft news, LA Noire lets us know where its true allegiances lie, and an ancient conspiracy declares war on gaming. Please, listen, share and enjoy, and email us at fgecpodcast@fullglassemptyclip.com.

FGEC Podcast Episode 26 (04/29/11)

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Full Glass Empty Clip Podcast: Digging Ever Deeper Edition

11 Apr Features Games and Gaming Hardware News Retrospectives Reviews Software Tech








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Hello! We have another show for you today, as is our wont. As the gaming industry has seen fit to try to starve poor us out of a podcast (starve, I say!), we have had to search long, hard and deep for today’s news. But we have triumphed! The fruits of our labor include Minecraft finally getting a strange new feature called a “release date”, the Navy has a new game for all you sub sim fans out there, we ruminate on an anniversary most ignominious, the Sesame Street game seems to be angling to resurrect your childhood and make you cry in a most awesome way, and then, starved for content, we talk about cars and semi-random gaming news for the remaining 10 minutes. Interesting! Illuminating! Entertaining, even (we hope)! All this and more in this week’s episode of the Full Glass Empty Clip Podcast. Please, share and enjoy, and talk back at us at fgecpodcast@fullglassemptyclip.com.

FGEC Podcast Episode 24 (04/10/11)
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Full Glass Empty Clip Podcast: A Very Special Late Live Edition (03.01.11)

2 Mar Features Games and Gaming News Retrospectives Reviews Tech











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There’s something special waiting for you inside this episode of the FGEC Podcast. What, you ask? Well, for one thing, we managed to actually get in the same room to record things. Will that carry over to an actual increase in quality? You decide, as we briefly cover such topics as the inevitable success of the Japanese 3DS launch, OnLive’s bold marketing push, and Activision seeing more dollar signs out of Guitar Hero; and speculate about the one of the first forays of popular music into narrative games. Listen, share it with your friends, and shoot us some feedback at fgecpodcast@fullglassemptyclip.com

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Minecraft Modeling in SketchUp: A Tutorial – Part 1

16 Nov Features Games and Gaming
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Minecraft Modeling in SketchUp: A Tutorial – Part 1

So, Minecraft. You may have heard of it. You may have even played it. And you may have then said, “Man, I love building stuff, but sometimes I wish I could plan out a structure before building it.” Or maybe you haven’t said that. But wouldn’t it be cool if you could?

As it turns out, Google SketchUp, a free modeling program, makes building Minecraft models pretty easy. In this article, I’ll walk you through the basics of building your first model.

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Space Plus Minecraft Equals Spacecraft — A Modest Proposal

27 Sep Games and Gaming



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Space Plus Minecraft Equals Spacecraft — A Modest Proposal

We choose to go to the moon. We choose to go to the moon in this decade and do the other things, not because they are easy, but because they are hard, because that goal will serve to organize and measure the best of our energies and skills, because that challenge is one that we are willing to accept, one we are unwilling to postpone, and one which we intend to win, and the others, too.

Let’s face it: I’m addicted, you’re addicted, we’re all sucking on the sweet smoky crackpipe that is Minecraft. In every single web community or forum I’m a part of, non-gamers are either getting sick of hearing about Minecraft, or the scales have dropped from their non-gamer eyes and they are nipples deep in it, nodding out in a pile of block, a diamond pick deep in their main vein.

The game’s far from perfect, and far from finished, but Mefight Club at least has taken to it like nothing since TF2, back in the misty days of our founding, and the creativity on our multiplayer server is truly, literally astounding. It makes me proud to be a part of it.

But I want more. I want…. SPAAAAAACE.

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Minecraft Report: Live from Aporkalypse Issue 1

8 Aug Features

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Last night I was logged in to the MefightClub Minecraft Server. I had reached a milestone on construction of my manor house. I wanted to see the world beyond the draw distance. I needed adventure and a sense of wonder. I encountered hidden treasures in the least likely of places.  Here is my story:

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