Living First Person

27 Apr Features Games and Gaming Retrospectives




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FSJ3

It’s 1977. I’m 12 years old. It’s a gorgeous Northern BC summer day, one of those glorious fleeting perfect days that are all the sweeter in the frozen north, because the memories of mud and slush barely fade before the leaves have already begun to turn again. Utterly pure blue sky, sun warm on the skin, grass a deep impatient green, a light breeze off the lake that is so invigoratingly packed with oxygen and piney perfume it might as well be aerosolized cocaine. I’m playing third base, it’s what we’d call little league if we called it that in Canada back then, I’m just beginning to feel the awkwardness of adolescence, but the sheer pleasure of being alive and standing on that dirt under that gigantic bowl of sky on that day is more than enough to let me ignore my self-consciousness. I’m a big, strong kid, and even if I’m more bookworm than jock, I enjoy sports.

One of the kids on the other team strikes out, and our gang begins to jog back to the chickenwire fence behind home plate for our time at bat, where there are a few parents hanging out, maybe drinking a beer or three in the sun. I get about three or four loping steps along the baseline before my left leg folds up, with no warning whatsoever, and I go down into the dirt. I try like hell to get up, but my leg just doesn’t seem to want to bend correctly. I don’t remember it hurting as much as I remember being confused, trying to figure out why my leg suddenly didn’t do what I told it to do any more, and then horrified and embarrassed, when my stepdad came out onto the diamond, picked me up, and carried me off.

Turns out that I had Osgood-Schlatter syndrome. I was just growing too damned fast, apparently, and bits and pieces of me couldn’t keep up. The dumbass semicompetent smalltown doctor told us that I’d have to have the left leg put in an ankle to hip cast for six months, and then the other leg — once again, ankle to hip — for another six months after that.

That was pretty much the end of sports for me, at least team sports. That was the beginning — after that long, itchy year, when my first my left and then my right leg emerged, atrophied, pale, and, to my horror, looking like a limb grafted on from a much smaller, sicklier young man — of my lifelong habit of riding bikes with my headphones on down empty highways. And that summer, when the doorway to baseball and swimming and many other things I loved closed, at least temporarily, that the door into computers and the games you can play on them opened. When I learned that it was possible to go places without actually going anywhere. That was the summer my parents bought me my first computer, a TRS-80 Model III.

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Full Glass Empty Clip Podcast: Technical Peccadilloes Edition

12 Dec Features Games and Gaming Hardware News Reviews Software Tech




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podcast-transformer

We return after holidays, work, and the inevitable technical breakdowns, but we persevere to bring you another podcast! This week, we discuss the impossible: Minecraft goes 1.0, the unfortunate: GSC Game Studios and GamePro fold, and the stupid: EA continues their über-ban policy, parents name their kid after a character in Skyrim, Telltale gets caught sockpuppeting user reviews of Jurassic Park: The Game and Ars Technica’s Ben Kuchera supports them, the International Red Cross opens their mouths to say that video games might be a war crime, the other shoe drops on the Playstation Vita, Microsoft makes you sign away your right to class-action lawsuits, and Skyward Sword has an unfixable game-breaking bug. And you wonder where our sunny disposition comes from. Please, Share and Enjoy.

FGEC Podcast Episode 40 (12/10/11)

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Full Glass Empty Clip Podcast: Tacticool Edition (11.11.11)

12 Nov Features Games and Gaming Hardware News Reviews Software Tech






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OLYMPUS DIGITAL CAMERA

As is apropos on this Veteran’s Day, we spend most of this week’s podcast discussing the latest in modern military shooters, starting with our review of Call of Duty: Modern Warfare 3. I ramble for a bit about what I’d like to see in a modern military shooter game, and why the “vision video” concept for Rainbow Six – Patriots is very much not that, Call of Duty Elite is delayed and borked, Battlefield 3 loses first week traffic numbers to a Call of Duty game, Steam gets hacked, and we talk about how Ubisoft and EA will punish us for being good paying customers through DRM. Please, Share and Enjoy.

FGEC Podcast – Episode 39 (11/11/11)

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Full Glass Empty Clip Podcast: Who Are You People Edition (11.02.11)

3 Nov Features Games and Gaming Hardware News Reviews Software Tech







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After a long absence, we have returned! Work and life may interfere, but nothing will stop us from nattering inanely into your earholes about beer! And games! Always with games.

After reviewing what we’ve been doing while we’ve been away, we dive right into the news with descriptions of the new Portal 2 Puzzle Creator, Battlefield 3 sells 5 million units in the first week and simultaneously destroys my faith in humanity and sets EA up for massive disappointment when Modern Warfare 3 inevitably sells that much in a day, the most unexpected Halloween special DLC pack we’ve ever seen, Blizzard jumps the shark and steps in it, and more, in this week’s hopefully final return of the Full Glass Empty Clip Podcast. Please, Share and Enjoy.

FGEC Podcast Episode 38 (11/02/11)

Intro Music: Caravan Palace – Crash

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Full Glass Empty Clip Podcast: We’re Horrible, Horrible People Edition (09.15.11)

16 Sep Features Games and Gaming Hardware News Reviews Software Tech








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Podcast-wildbunch

And once again, we return to you belatedly and with sadness in our hearts. Real life stupidly keeps on intruding into our efforts to bring you our particular brand of meaningless babble, and so here we are. This week, we cover such late-breaking news as Ubisoft removing the DRM from From Dust, freeing us to wonder why you would want to buy the game in the first place, EA continues making up for lost time with their dickery, the PC is resurgent while Nintendo continues to watch the bottom fall out of their business models, and we promote two things worthwhile: One, a pre-release beta of Minecraft‘s 1.8 Adventure release (which, due to our timeliness, is already out officially), and a Kickstarter donation page for the NASA astronaut sim MMO game, which is still ongoing and can be found here. Please, go forth and donate to a worthy cause, and remember to Share and Enjoy.

FGEC Podcast Episode 37 (09/15/11)

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Full Glass Empty Clip Podcast: Imposition of Regularity Edition

25 Aug Features Games and Gaming Hardware News Reviews Software Tech






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Podcast-deusex

For reasons that are entirely unknown at this juncture, the podcast is going up a day late. Still, after enjoying the last blast of vacation before the end of summer, we’ve got a decent amount of news, both good and bad, to share with you today. The full majesty of EA’s idiotic plans with Battlefield 3 have become manifest, Ubisoft pisses off just about everyone, Epic Games hints at a return to PC-focused development, Sony decides to make the Playstation Vita possibly worth owning, and Bethesda decides they own all the scrolls. Plus, a very timely review of Fallout: New Vegas. Please, Share and Enjoy.

FGEC Podcast Episode 36 (08/24/11)

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The 36 Stratagems of L4D2

11 Aug Games and Gaming
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The 36 Stratagems of L4D2

The 36 Stratagems is a Chinese essay, derived from various written and oral accounts, offering Machiavellian advice in the realm of warfare and politics. The stratagems are presented as parables, making them flexible enough to apply to modern situations such as business, education, or… killing zombies.

To that end, I present The 36 Stratagems of Left 4 Dead 2, a guide that brings wisdom and cunning to the apocalypse.

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Full Glass Empty Clip Podcast: Easily Distracted Edition (08.04.11)

5 Aug Features Games and Gaming Hardware News Retrospectives Reviews Software Tech








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Podcast-Tangent

We’re back from vacation this week, and as a consequence, we’re a little…loopy, and not just from our customary alcoholic beverages. Many tangents are had, odd routes followed, and a higher-than-average amount of movie references made, especially for an episode where so much actual news is imparted. Defense of the Ancients 2 will be revealed to the world at Gamescom in Cologne, the Humble Indie Bundle 3 is here, Australia makes serious steps towards an R18+ rating, and everyone decided to be stupid while we were gone, with Blizzard basically sticking a knife into the heart of their fanbase for Diablo 3, Ubisoft returning to always-on DRM for Driver: San Francisco and more, EA getting Dragon Age 2 pulled from Steam with their “me-first-gimmie-gimmie” approach to DLC, and Nintendo almost halves the price of the 3DS in an attempt to get people to buy their newest shiny toy. Please, Share and Enjoy.

FGEC Podcast Episode 35 (08/04/11)

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Full Glass Empty Clip Podcast: Tranquility Edition (07.18.11)

19 Jul Features Games and Gaming Hardware News Retrospectives Reviews Software Tech





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PODCAST-tranquil

We’re still a little tuckered out after last week’s rage-fueled barreling beast of a podcast, so this week, we decided that there wouldn’t be anything important announced. A fearful gaming industry obliged, and so we present to you a much more low-key, some would almost say sedate podcast. We do follow-up on the horrible, awful things that induced such anger last week (but in a much more calm and relaxed manner), Manhunt 2 goes not exactly into the West, but wherever awful exploitation games go, Planetside 2 becomes more interesting as a possible free-to-play game, EA buys Popcap Games, a cool bit of news about the upcoming Halo: Combat Evolved re-release, we mock poorly written product announcements, and the crew behind The Escapist’s Extra Credits series decide to do something awesome with the enormous pile of money they suddenly find themselves sitting on. Thank you, and please, Share and Enjoy.

FGEC Podcast Episode 34 (07/18/11)

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