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Living First Person

27 Apr Features Games and Gaming Retrospectives




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It’s 1977. I’m 12 years old. It’s a gorgeous Northern BC summer day, one of those glorious fleeting perfect days that are all the sweeter in the frozen north, because the memories of mud and slush barely fade before the leaves have already begun to turn again. Utterly pure blue sky, sun warm on the skin, grass a deep impatient green, a light breeze off the lake that is so invigoratingly packed with oxygen and piney perfume it might as well be cocaine. I’m playing third base, it’s what we’d call little league if we called it that in Canada back then, I’m just beginning to feel the awkwardness of adolescence, but the sheer pleasure of being alive and standing on that dirt under that gigantic bowl of sky on that day is more than enough to let me ignore my self-consciousness. I’m a big, strong kid, and even if I’m more bookworm than jock, I enjoy sports.

One of the kids on the other team strikes out, and our gang begins to jog back to the chickenwire fence behind home plate for our time at bat, where there are a few parents hanging out, maybe drinking a beer or three in the sun. I get about three or four loping steps along the baseline before my left leg folds up, with no warning whatsoever, and I go down into the dirt. I try like hell to get up, but my leg just doesn’t seem to want to bend correctly. I don’t remember it hurting as much as I remember being confused, trying to figure out why my leg suddenly didn’t do what I told it to do any more, and then horrified and embarrassed, when my stepdad came out onto the diamond, picked me up, and carried me off.

Turns out that I had Osgood-Schlatter syndrome. I was just growing too damned fast, apparently, and bits and pieces of me couldn’t keep up. The doctor told us that I’d have to have the left leg put in an ankle to hip cast for six months, and then the other leg — once again, ankle to hip — for another six months after that.

That was pretty much the end of sports for me, at least team sports. That was the beginning — after that long, itchy year, when my first my left and then my right leg emerged, atrophied, pale, and, to my horror, looking like a limb grafted on from a much smaller, sicklier young man — of my lifelong habit of riding bikes with my headphones on down empty highways. And that summer, when the doorway to baseball and swimming and many other things I loved closed, at least temporarily, that the door into computers and the games you can play on them opened. When I learned that it was possible to go places without actually going anywhere. That was the summer my parents bought me my first computer, a TRS-80 Model III.

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Full Glass Empty Clip Podcast: Easily Distracted Edition (08.04.11)

5 Aug Features Games and Gaming Hardware News Retrospectives Reviews Software Tech








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Podcast-Tangent

We’re back from vacation this week, and as a consequence, we’re a little…loopy, and not just from our customary alcoholic beverages. Many tangents are had, odd routes followed, and a higher-than-average amount of movie references made, especially for an episode where so much actual news is imparted. Defense of the Ancients 2 will be revealed to the world at Gamescom in Cologne, the Humble Indie Bundle 3 is here, Australia makes serious steps towards an R18+ rating, and everyone decided to be stupid while we were gone, with Blizzard basically sticking a knife into the heart of their fanbase for Diablo 3, Ubisoft returning to always-on DRM for Driver: San Francisco and more, EA getting Dragon Age 2 pulled from Steam with their “me-first-gimmie-gimmie” approach to DLC, and Nintendo almost halves the price of the 3DS in an attempt to get people to buy their newest shiny toy. Please, Share and Enjoy.

FGEC Podcast Episode 35 (08/04/11)

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Full Glass Empty Clip Podcast: Tranquility Edition (07.18.11)

19 Jul Features Games and Gaming Hardware News Retrospectives Reviews Software Tech





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We’re still a little tuckered out after last week’s rage-fueled barreling beast of a podcast, so this week, we decided that there wouldn’t be anything important announced. A fearful gaming industry obliged, and so we present to you a much more low-key, some would almost say sedate podcast. We do follow-up on the horrible, awful things that induced such anger last week (but in a much more calm and relaxed manner), Manhunt 2 goes not exactly into the West, but wherever awful exploitation games go, Planetside 2 becomes more interesting as a possible free-to-play game, EA buys Popcap Games, a cool bit of news about the upcoming Halo: Combat Evolved re-release, we mock poorly written product announcements, and the crew behind The Escapist’s Extra Credits series decide to do something awesome with the enormous pile of money they suddenly find themselves sitting on. Thank you, and please, Share and Enjoy.

FGEC Podcast Episode 34 (07/18/11)

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Full Glass Empty Clip Podcast: Bad Words Edition (07.07.11)

8 Jul Features Games and Gaming Hardware News Retrospectives Reviews Software Tech







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Podcast-volcano

I, personally, choose to believe that we are all capable of being decent human beings at any time, and that corporations which are smart enough to make a serious impact on the world around us are also smart enough to not intentionally sabotage their own efforts, products, or customers. I also realize that people are jerks to each other for little or no reason a lot of the time, and that corporations can and will choose short-term gains over long-term profits and security almost every single time. You can imagine what this does to my temperament, something which is on full display in this week’s podcast, as last week’s relatively bad news free status is drastically reversed.

Some good news does make it under the wire, Crysis is coming to consoles, CCP decides that screwing their Eve Online customers isn’t such a good idea, the Extra Credits drive to help their artist keep making art was a success beyond their wildest expectations, and I have new hope for a good video game movie as details for a Mass Effect film surface with a pretty decent writer and production company attached to the project. On the bad news front, Team Fortress 2 players are determined to show new players on the free-to-play accounts that they’re not welcome around these parts, and EA continues their charge to be more hated than Activision. Please, put the little ones in the other room and then Share and Enjoy.

FGEC Podcast Episode 33 (07/07/11)

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Building Game Communities

22 May Features Games and Gaming Retrospectives








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Left4DeadCosplay

It seems like game developers and publishers tend to take a few different strategies with how they release and support their games. This can be for any number of reasons, like meeting a release date, reaching specific sales numbers, and experimenting with sales models. Let’s take a look at what works and what doesn’t.

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Full Glass Empty Clip Podcast: This Could Be Bad Edition (04.29.11)

30 Apr Features Games and Gaming Hardware News Retrospectives Reviews Software Tech






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PODCAST-PS3

So, there was a thing! PSN got hacked and now we’ve all been sold wholesale to Estonian hackers to work in their gold farms or whatever. Also, Nintendo confirmed that the Wii 2 is actually a thing, which conveniently distracted everyone from the massive hit their year-over-year earnings took. We take a solid half-hour to kick both Sony and Nintendo while they’re down, but we also have other news! In the afterglow of the Portal 2 release, Valve gives us some more information about their upcoming projects, we have more Minecraft news, LA Noire lets us know where its true allegiances lie, and an ancient conspiracy declares war on gaming. Please, listen, share and enjoy, and email us at fgecpodcast@fullglassemptyclip.com.

FGEC Podcast Episode 26 (04/29/11)

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Full Glass Empty Clip Podcast: Digging Ever Deeper Edition

11 Apr Features Games and Gaming Hardware News Retrospectives Reviews Software Tech








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Podcast-bottom

Hello! We have another show for you today, as is our wont. As the gaming industry has seen fit to try to starve poor us out of a podcast (starve, I say!), we have had to search long, hard and deep for today’s news. But we have triumphed! The fruits of our labor include Minecraft finally getting a strange new feature called a “release date”, the Navy has a new game for all you sub sim fans out there, we ruminate on an anniversary most ignominious, the Sesame Street game seems to be angling to resurrect your childhood and make you cry in a most awesome way, and then, starved for content, we talk about cars and semi-random gaming news for the remaining 10 minutes. Interesting! Illuminating! Entertaining, even (we hope)! All this and more in this week’s episode of the Full Glass Empty Clip Podcast. Please, share and enjoy, and talk back at us at fgecpodcast@fullglassemptyclip.com.

FGEC Podcast Episode 24 (04/10/11)
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Full Glass Empty Clip Podcast: Golden Ticket Edition (03.30.2011)

31 Mar Features Games and Gaming News Retrospectives Reviews Tech








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GoldenTicketFixed

No, it sadly isn’t a real Golden Ticket to Valve’s headquarters, but listener Katrel was nice enough to make it for us after our opining last week (he tells us he found it in a “box” of Portal 2), which takes the sting away a little. Thanks, Katrel!

This week has been slow for the gaming industry, allowing us to bring you all the news that is fit for your eagerly awaiting ears. We cover things like hacker troubles in Zynga-land, the state of PC ports, and how Nintendo is managing to mess up a product that is selling out anyways, as well as Metacritic’s lose-lose developer ratings system.

For feedback, complaints, and suggestions, hit us up at fgecpodcast@fullglassemptyclip.com. If you’re listening to us via iTunes, please review us so we aren’t so sad and lonely.

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Full Glass Empty Clip Podcast: Feels Like the First Time Edition (03.23.11)

23 Mar Features Games and Gaming Hardware News Retrospectives Reviews Software Tech








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Hey, remember us? After finally escaping from the bottoms of our respective schedules, Ben and I have returned with a brand new episode of the Full Glass Empty Clip Podcast! We talk at length about Valve, Portal 2 and the awesome things that happen inside that Pacific Northwest house of wonders, maybe rag on NPD, Ubisoft and game reviewers a fair bit, but really, you can think of this episode as making up for lost time. More rants! More bashing! More love! More gushing! More beer nerdery! More time than we’re supposed to take! All of that and more awaits you in the second triumphant return of the Full Glass Empty Clip Podcast! Please, share and enjoy, and talk back at us at fgecpodcast@fullglassemptyclip.com.

FGEC Podcast Episode 22 (03/23/11)

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Full Glass Empty Clip Podcast: Left Behind Edition (03.04.11)

5 Mar Features Games and Gaming Hardware News Retrospectives Reviews Software Tech








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podcast-home

We’re giving this new, shifted schedule a try here at the FGEC Podcast, maybe it’ll work a little better. As for this podcast, we bring you tales of Battlefield 3‘s awesomeness delivered in trailer form, Valve has big plans for its Steam platform, Notch and Mojang talk about their new project and bits of the future of Minecraft, Serious Sam 3 is officially announced, Nintendo does nothing to stop the R4 ROM cartridge, LG bends Sony over a legal barrel in Europe, and Harmonix speculates about life after Rock Band. Please, share and enjoy, and shout back at us at fgecpodcast@fullglassemptyclip.com.

FGEC Podcast Episode 20 (03/04/11)

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Full Glass Empty Clip Podcast: A Very Special Late Live Edition (03.01.11)

2 Mar Features Games and Gaming News Retrospectives Reviews Tech











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PodcastLogoEmptyRoom

There’s something special waiting for you inside this episode of the FGEC Podcast. What, you ask? Well, for one thing, we managed to actually get in the same room to record things. Will that carry over to an actual increase in quality? You decide, as we briefly cover such topics as the inevitable success of the Japanese 3DS launch, OnLive’s bold marketing push, and Activision seeing more dollar signs out of Guitar Hero; and speculate about the one of the first forays of popular music into narrative games. Listen, share it with your friends, and shoot us some feedback at fgecpodcast@fullglassemptyclip.com

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Full Glass Empty Clip Podcast: Deep Seated Issues Edition (02.17.11)

18 Feb Features Games and Gaming Hardware News Retrospectives Reviews Software Tech





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podcast-logo-chaise

I apologize for the late hour of this posting, ladies and gentlemen, my reasons are many, varied, and do not exculpate me from the late status of the podcast. Anyway! Yesterday’s podcast features the debut of the Sony Xperia Play, aka the Playstation Phone, and other Sony-related news, a game you probably forgot was even in development is now in development no longer while another game might be coming back from the dead, we actually agree with Michael Pachter for a change, and then I rant extensively about Apple, the film industry, and why games should focus on being games, not movies. Please, share and enjoy. If you feel the need to berate me for my tardiness, please do so at fgecpodcast@fullglassemptyclip.com.

FGEC Podcast Episode 16 (02/17/11)

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Full Glass Empty Clip Podcast: Heinous Crimes Edition (02.13.11)

14 Feb Features Games and Gaming Hardware News Retrospectives Reviews Software Tech







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podcast_2.13.11

Piracy occurs on the big bad Internets, as Crysis 2 gets leaked and spread far and wide through the less reputable channels of the World Wide Web. Also, Ben and I express confusion as to the appeal of Battlestar Galactica, Activision summons the ghost of an old franchise in order to twist it into something new and horrifying, Chell from Portal joins the ranks of female game characters that look like actual women, we alternately defend and accuse gamers of being sexual deviants, more confusion as to what the Hell is going on in David O. Russell’s head, and a new gaming peripheral that’s tailor-made for this podcast debuts. Please, share and enjoy, and contact us at fgecpodcast@fullglassemptyclip.com.

FGEC Podcast Episode 15 (02/13/11)

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Full Glass Empty Clip Podcast: The Day The Music Died Edition (02.10.11)

11 Feb Features Games and Gaming Hardware News Retrospectives Reviews Software Tech







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PodcastLogo-DOG

It is a dark week for old tired music game franchises, as Activision has shuttered their music games division and halted all development on Guitar Hero and all its DLC. Harmonix is also hit with layoffs, and so it seems like the lean times for music games are finally taking their toll on developers. Also on the show this week, big leaks on Battlefield 3, Sony proceeds to try to sue anyone with an Internet connection and get in a whole mess of other legal troubles, we discuss PR material from LA Noire and Call of Juarez: The Cartel, Fox News surprises us all by living down to their reputation, and we discuss the cold shower that is sex in gaming. Please, share and enjoy, and let us know what you think at fgecpodcast@fullglassemptyclip.com.

FGEC Podcast Episode 14 (02/10/11)

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May the Mods be With You, a List of Star Wars Mods (Part 3)

11 Feb Features Games and Gaming Retrospectives















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In parts one and two we covered FPS and RTS Star Wars mods, respectively. Now it’s time for us to turn our attention to anything that doesn’t fit in those first two categories. There turns out to be not that much. Most games with modding tools are for those first two genres. Luckily, it turns out I missed a few mods in the first two parts, so I’ll include those here as well. Continue reading »