Archive | June, 2010

Steam Deals – 29th June 2010

30 Jun Games and Gaming 3

Steam Deals – 29th June 2010

Steam Deals – 29th June 2010
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Important Internet Opinion: Singularity

29 Jun Games and Gaming Reviews


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Important Internet Opinion: Singularity

I’ve played through a few hours of Raven’s everything-old-is-new again First Person Thing, Singularity. I am now prepared to tell you exactly what you need to know about it.

Q: Is it pretty?

A: Yes, it is quite pretty, with the kind of predictable Unreal Engine prettiness that we — or me at least — are starting to get a little weary of. There’s glowy bits and impressive vistas and water that wiggles relatively convincingly, and people almost kinda look like people if you squint at them right. It’s not so much Unreal as the all-too-real duct tape of this generation of shooters, the default choice because ol’ Carmack got interested in rockets on iPhones or something and dropped the ball. Oh well.
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Singularity (unofficial) Texture Streaming Patch

Blurry textures in Singularity, Raven’s new old-schooly Bioshock knock-off? Here’s the fix.

Steam Deals – 28th June 2010

29 Jun Games and Gaming News Comments Off

Steam Deals – 28th June 2010

Steam Deals – 28th June 2010.
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Rotate and Roll

29 Jun Games and Gaming



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rotateandroll

Simple but fun free flash physics puzzler. I give you rotate & roll.

28 Jun Images

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How good games become bad, bad films… via UGO

No southpaws allowed at Apple

25 Jun Quotes




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"Hi Mr Jobs,

I love my new iPhone 4 (nice work) but when I put my hand on the steel bands I lose all reception. It appears to be a common issue. Any plans to fix this?

Thanks"

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"Just avoid holding it in that way."

Steve Jobs responding to a user that discovered that the new iPhone 4 models lose all signal when held in the left hand.

TF2: CATMAGEDDON

25 Jun Games and Gaming



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Sandvich-of-oblivion

“People make maps in Team Fortress 2 specifically for grinding achievements. Bleak, joyless rooms of endlessly spawning bots and resupply crates, where people don’t play the game, they game it. But in one of these, achievement_all_v4, the author’s added a surprise…”

THE GRIND
Runtime
1:37
View count
758,406

Read more at PCGamer, including comments from Robin Walker of Valve.

He Went On To Exclaim

25 Jun Quotes


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"I would love to see us have an online Call of Duty world. I think our players would just have so much of a more compelling experience." He answers "hopefully" to their follow-up question of whether this is coming, and goes on to explain that their customers have been "clamoring" for the opportunity to pay a monthly fee for multiplayer support, as demonstrated by how much they play for free: "I think our audiences are clamoring for it. If you look at what they're playing on Xbox Live today, we've had 1.7 billion hours of multiplayer play on Live. I think we could do a lot more to really satisfy the interests of the customers. I think we could create so many things, and make the game even more fun to play. "

He went on to exclaim “I am so fucking high right now you couldn’t even believe it, man. I don’t even know where I am.”